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The Simpsons: Hit and Run
by Vivendi Universal
The Simpsons: Hit and Run - Click to Enlarge
Avg. Rating: 4 of 5 stars (based on 3 reviews)
$8.99 to $19.18 from 3 stores
There are strange happenings in Springfield. People are missing, very mysterious crop circles are appearing, a… Read more
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Product Description
The Simpsons: Hit and Run
Product Description
There are strange happenings in Springfield. People are missing, very mysterious crop circles are appearing, and hidden cameras are being exposed. When Homer notices a black van with a satellite dish parked outside the Simpsons house, he decides to investigate further into these odd events. What he reveals could be the biggest mystery to rock Springfi
Customer Reviews
1 out of 1 people found the following review helpful:
4 of 5 stars  addictive and hard mixed
Friday, March 04, 2005
I heard about this game for simpsons fans so i bought it. In the begining the game is a blast. Then when you get to level 2 it gets really hard and at the same time addictive. As an example right now i'm on level 3 (lisa's level) and i'm supposed to find kamp krusty to get a school bus. I still cant find it but yet i cant put down the controller. After a while i start feeling like a lazy bum. So if your in for a challenge buy hit and run.
p.s. This is like GTA so if your not aloud to play GTA this is the next choice.

2 out of 2 people found the following review helpful:
5 of 5 stars  An exceptional title!
Wednesday, January 26, 2005
Highly highly recommmended to any Simpsons fan. The game features exceptional graphics in a true to TV free-too-roam environment. You have the pleasure of exploring Springfield in seven levels of increasing difficulty, and while driving all the vehicles from your favourite Simpsons episodes. With a setup very similar to Grand Theft Auto 3 -- but without the extreme violence -- you will meet your favourite Simpsons characters and go through a series of fun, diverse and not-too-challenging missions. The game is really true to the TV show and incorporates little details from certain episodes (such as the escalator to nowhere from the monorail episode) that make it even more special to the Simpsons fan.

And you can drive around as 300 lb. Homer. I think that alone makes it a must-buy.

Definitely 5 stars.


1 out of 5 people found the following review helpful:
3 of 5 stars  Worst camera control system ever.
Thursday, November 25, 2004
Everyone touts this as the best Simpsons game ever, and it is.. But it's far from perfect. It is marketed as a driving game, but there is a great deal of time spent on foot. This was a pleasent surprise, until I had been on foot for a few minutes. The camera SUCKS. Did anyone play this game before releasing it? The camera is slow and sluggish, and doesn't keep up with the player. The cameraman appears to be drunk. When running up stairs or even a gentle slope, you are forced to look at the ground behind you.. The player's head isn't even visible. Fat lot of good that does you in an intense situation. You can't look up or down. What year was this game released? The camera is semi-fixed, and you can only control it in certain areas, although it's always moving. For example, you're in a tight spot where you are jumping from moving platform to moving platform. Well, you can't face the camera the way you need to jump because it's stuck on the wall. You're likely to be staring at part of the back of Homer's head, the rest of the screen filled with wall. Then in mid-air, after you've taken a breathless jump into the unknown, the camera decides to jump to the other side of the room. Ok, this would be fine, except that your players control isn't absolute: up isn't always forward. If you're looking at the right side of your charactor, right is forward. So, you can see why random camera movements are ANNOYING AS HELL! The camera moves at the most inopportune times, changing your forward thrust to a grinding halt, sending you wherever it pleases. If you fall off of something, the game will face you in any direction it arbitrarily chooses, so there is NO consistency over dierection. Time to climb up that ridiculously tall set of platforms to take another random leap. I've actually ran down the street just holding the joystick up as a test. I ran in 3 different directions, without changing my control at all. Oh, did I mention that all charactors are incapable of doing a 180? If you are running down the street, and pull back on your controller, the character must make a wide, sweeping circular turn.. like there's an imaginary magnetic sphere attached to its side, which it cannot run through. What the heck is going on here? There was so much effort put into the storyline, writing, graphics, charactors, physics, and hilarious little details of this game.. Why not hire an outside consultant who plays video games once in a while to iron out inefficient control and outright BUGS!? I play this game endlessly for all of the other aspects listed above, but the camera control makes this game play like an experimental project in an intermediate programming class. Yes, you've outdone yourselves on content, but you are WAY BEHIND IN GAMEPLAY! It reminds me of that crappy engine in Silent Hill and Fatal Frame that causes you to bump into things that are 5 feet away from you - a ridiculous oversight, possibly accepted due to deadlines and laziness, which has destroyed an otherwise brilliant game. Still, the rest of the stuff people are raving about is true. It's very clever, and I've laughed out loud many times. There are many more lines in this game than in Road Rage, so you don't get tired of hearing the same thing a thousand times.. maybe the next game will be the complete package. Games should be frustrating because they're challenging, not flawed. These blatant errors take this game down 2 stars. It's groundbreaking in its physics, graphics, characters and writing, but completely unacceptable in terms of camera control.
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